Kindness
Gentle hands, noticing when someone needs help
Stories that end in one tiny mission
Nurro uses short stories and simple activities to help you introduce everyday habits like kindness, sharing, patience, and calming down. Every Saturday, you get a summary of the stories and activities your child chose.
7-day free trial, card required up front. Cancel before day 8 and pay nothing. Installs from your browser on Android, iPhone and iPad, no app store needed.




The day was long. Dinner is done. And your child is asking for the tablet again, and honestly, you need twenty minutes.
So you say yes, because you have to. And somewhere in the back of your mind sits that small, familiar guilt.
You've tried to find the good screen time. You've searched "best kids videos" more times than you can count. You've been through YouTube Kids hoping the algorithm would finally understand. It doesn't.
You're not anti-screen. You're anti-chaos.
You know screens aren't going away. You just want something that builds real skills, like sharing, waiting, saying sorry properly, and handling a big feeling, instead of just filling the time.
And under all of it: you want them to carry something into real life. Not the stories they forget by Thursday. Just a little kinder. A little more helpful around the house.
If any of that sounds like you, you're in the right place.

There's probably already an app on your tablet doing that. This is the other half. The part nobody built.
There are already great apps for that. Keep one.
Nothing academic. Nothing your child gets tested on.
A two-year-old often wants the same story again and again because repetition helps the lesson sink in. We focus on creating meaningful stories children love to revisit, while thoughtfully adding new ones over time.
Gentle hands, noticing when someone needs help
Breaking things in two, counting to ten, waiting
Three balloon breaths, naming the feeling out loud
Please, greeting one person, waiting for the last word
One more try, one small step, one small taste
Naming one good thing, slowing down, goodnight
New stories added every month, in the categories you already have.
The same four steps, every single time. About seven minutes, start to finish.
Animated, narrated, and built on one idea. Not a lesson, just a story your child asks for again tomorrow.
No autoplay. It ends when it ends.
Break the last biscuit in half. Take three slow breaths when the feeling gets big. Count to ten before it's someone else's turn. Small, ordinary things a two-year-old can actually manage.
One habit per story. Never two.
A short on-screen moment where your child does the thing themselves, like breathing along, splitting the biscuit, or making room under the umbrella.
Under a minute. No points, no timers.
Saturday morning: a short note on which stories your child came back to, which missions they finished, and what that suggests they're drawn to right now.
Minutes are in there too, just not the headline.
Every Saturday morning
Most apps lead with how many minutes your child spent. That number has never once helped a parent decide anything. Here's what arrives instead.
Everything in here is something Nurro actually counted. We won't tell you your child "grew in kindness this week." No app can see what happens at your dinner table, and we're not going to pretend otherwise.
Works on any iPad, tablet, phone or laptop. Add it to your home screen and it opens like any other app. How to install
No app store needed
Nurro is a progressive web app. It installs straight from your browser, sits on your home screen with its own icon, and opens full-screen like any other app. No app-store account, no big download, and it keeps itself up to date.
In Chrome
In Safari
In Chrome or Edge
A first name and an age band. No surname, no photo, no date of birth, no contacts, no location. We can't lose what we never collected.
Not "limited ads." None. There are no advertising trackers and no third-party analytics in the app your child uses, and nothing about your child is sold or shared.
When a story ends, it ends. No autoplay, no next-episode countdown, no feed pushing another one. Your child can pick another story if they want to. Nothing picks for them.
Every story is open to you before your child ever sees it, including the full video, the habit it teaches, and the exact conversation starters and discussion questions that come with it. Nothing here is a surprise.
You sign in; your child doesn't. There's no login screen for them, no password to remember, and no settings they can change. Set a daily time limit and, when the time is up, the story your child is watching finishes first, then the app winds down gently, without a countdown or a sudden cut-off. Switch the limit off for a quiet weekend, and back on whenever you want.
Designed with children's privacy and data minimisation in mind. One tap in Settings removes your child's profile from your account immediately, and permanent deletion of the data completes within 30 days.
Nurro launched this month, so there are no reviews on this page yet. I'd rather say that plainly than invent some.
My wife and I built this because we kept seeing the same problem families face: parents need a quiet twenty minutes, but want that screen time to carry something useful into real life. The apps all promised learning. None of them promised anything beyond the screen.
It's still a small library, and I know it. Every story is built around exactly one habit. That's the part I'm not willing to rush.
If it isn't right for your family, email us within 14 days of your first charge and we'll refund it, no questions asked.
Hamza, founder, Nurro
Every plan starts with 7 days free and unlocks the exact same full library. Cancel any time during the trial and you pay nothing.
Billed monthly.
$14.99 / month
Billed annually.
$89 / year
Works out to about $7.42 USD a month
Billed annually. Price locked for 3 years.
$69 / year
Works out to about $5.75 USD a month
For our first 100 founding families only
7-day free trial on every plan. Not a fit? Email us within 14 days of your first charge for a full refund.
Prices in USD. After the trial, your plan is charged automatically on day 8 and renews until cancelled. Tax or VAT is calculated at checkout by Paddle, our Merchant of Record. Refund policy · Terms
You just want the twenty minutes to mean something: stories and activities designed to encourage kind, everyday habits your child can actually practise.
Try it with your child for a week. If it doesn't feel like a fit, cancel during the trial and you won't be charged.
Free for 7 days. Ages 2 to 4.